Talking with John Calhoun
"But when I set upon writing a game, it was Glider. I didn't really have a plan, so to speak. I guess my first thought was to recreate that little paper airplane and vent combo from the Commodore 64. If it worked, I would have learned to handle keystrokes and animate graphics on screen. I would understand too the performance constraints of the Macintosh. (Like, can you scroll the entire screen in real time?)"
(Submitted by Noel Wed Apr 28, 2004 )
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