Linux and Star Trek
Linux Journal talks about
Linux and Star Trek.
"Like most studios, D2 was primarily using SGI hardware running SGI's IRIX variant of Unix, both on renderfarm servers and artist workstations. Experiments at D2 with Dante's Peak in 1996 proved that a move to Linux was feasible. ``The Linux renderfarm came first'', notes D2 Digital Production and Technology Creative Director Judith Crow. ``With Titanic we were working with a company called Aret"
(Submitted by Noel Mon Dec 9, 2002 )
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